You're going to need a unit to defend your borders. The only reason you might not want a Scout is if you are pretty sure you're not going to get any ruins with it early - you're on a tiny island, for instance. The idea here is to find the sites for your next cities. Your starting military unit should make expanding circles (or arcs, depending on the geography) around your first city. If you've got other units you could move, you might let them move first and consider moving one tile or maybe one move's worth around before you settle, but I'm of the impression that you should really settle quickly. Your Settler should generally plop down on the tile you spawned on. There are a lot of factors here, but I do find in most games there is sort of an ideal build order for the first few moves of the game.
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